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The Laws of Fear
Brothers Sean Murry and Adam Murry, explain in detail how fear is induced and how as Haunt designers, we can manipulate these theories to heighten the fright factor of you attraction.

Housing Your Attraction: Trailers Vs. Tents
One of the most difficult pieces of the Haunting puzzle to find is a location for the event. Searching for a building of adequate...

Adding Sound Effect to Your Props
This is a very inexpensive way to add sound effects to your props. You would be surprised at how effective a couple of these can be. All you have to do is hook up one of those hand held digital memo recorders to a pair of amplified computer speakers.

Inflatable Haunted Attractions
ScAir Structures offers another solution to the Haunted Attraction Industry in the hunt for a space to haunt. This new alternative uses inflatable technology and solves...

Modeling a Haunted House Room Design
A complex room design is hard to visualize, much less test before construction. Randall Powell shows us how to build a scale model of a room design, test it and correct flaws before the sets are built. 

Haunting Illusions of Reality
A complex room design is hard to visualize, much less test before construction. Randall Powell shows us how to build a scale model of a room design, test it and correct flaws before the sets are built. 

Basic Lighting Theory
Learn the basics of lighting a scene for maximum clarity and impact in this educational piece by Michael Ward.

The Reality of Mimicking Reality
Create that perfect basement look with this step-by-step scenic painting technique by Rob Corsino.

The Perfect Dot Room
You have the black walls with fluorescent paint dots and the black outfit with a matching dot pattern; now all that's left is to turn on the blacklight! Wait…you can still see

Creating the World's First 3-D Haunted Attraction
Get an insiders look of combining 3D special effects and haunting by the concept's originator John L. Burton.

Animating and Realistic 3-D Art
Advanced 3D techniques are explored in the exciting piece by Jim Confer.

Designing With Light and Shadow
Self-proclaimed hauntaholic David Heck shares some of the subtleties of what makes a great Haunt.

Why Theme Your Attraction/Event
Drew Edward-Hunter takes a close look at why you should using themeing as a means to enhance your overall show presentation.

Frame Design
The most interesting technical feature of the many Disney attractions is the ride's ability to physically direct an audience's attention in a desired direction. Using some type of vehicle to move the audience through...

Cerebral Haunting
Located about ten miles east of Pittsburgh, Pennsylvania is an unassuming ranch style home in an average neighborhood. For the last ten years, however, the house has gained a reputation of being...

Using Misdirection in Scares
Ask any Haunted Attraction designer the best way to set up a startle and he will probably tell you to use misdirection, the deliberate act of forcing your haunt's patrons to focus their attention on an object or event to draw their senses away from the actual scare.

The Illusion of 3 Dimensions
In today's entertainment field there are three widely used methods for creating the illusion of tree dimensional images from two-dimensional medium. Each of these systems requires the viewer to wear

Animating More in 3-D
If you have seen swirls, stripes, dots, spatter, cartoons, and clowns, you have seen just about all the 3-D effects there are, right?

Haunting with Black Lights
Just what is "blacklight, and now can it be used in a Haunted Attraction?" Blacklight is a term used to describe light in the ultraviolet or UV spectrum. By definition, ultraviolet light...

The Pit & Pendulum
Some scares seem to be ingrained in our DNA, you cannot escape reacting to them. Most of us have had terrifying dreams of falling from a great height, and psychological tests on infants have found that...